Patrick Johnson
Patrick Johnson
Technical Artist | Game Art Instructor
-, United States

Summary

When I was a kid I was obsessed with games of every kind. Each game I played gave me an opportunity to explore and create new worlds, and I became passionate at an early age about creating gaming experiences for others to immerse themselves in.

This push for imagination led me down the path of game art, design, development, and producing from an early age. When I was 15 I started my first model making studio, and opened up my first game studio at 23. When I was I 25 started teaching game development. A large part of my career outside of gaming has been spent working as an independent contractor and project manager for companies across multiple sectors including animation, medical technology, and aviation, guiding their projects within game development tools.

I would love to discuss how you are looking to immerse your audiences in gaming, and find out if there is an opportunity to create a new world together!

Skills

Concept ArtEnvironment DesignProp DesignIllustration3D ModelingGame DesignTexturingLightingProduction DesignProgrammingXR TechnologyDigital SculptingPaintingDrawing

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Maya
Maya
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag